Showing posts with label Video. Show all posts
Showing posts with label Video. Show all posts

Friday, 19 August 2016

EVE Online - Mining Barge Changes

- Barge Source: https://www.youtube.com/watch?v=UPtQm2kbEYo




Procurer

CPU: 255 - 310
Powergrid: 45 - 52
Hi-slots: 1 - 2

Normal: 1x3012 - 2x1506 m3
Cycle: 169.2 - 162 sec.
Fleeted: 1x3313 - 2x1656 m3

Ice Cycle: 74.7 - 143.1


Convetor

CPU: 255 - 240
Powergrid: 35 - 30
Hi-slots: 3 - 2
Low-Slots: 2 - 3

Normal: 3x1205 - 2x1641 m3
Cycle: 158.4 - 121.5 sec.
Fleeted: 3x1325 - 2x1805 m3

Ice Cycle: 174.9 - 97.9


Retriever

CPU: x
Powergrid: x
Hi-slots: x

Normal: x
Cycle: 169.2 - 162 sec.
Fleeted: x

Ice Cycle: 149.5 - 130.2

Monday, 15 August 2016

EVE Online - New Changes? Instagram Screenshot Winners Announced!

- New Changes? Instagram Screenshot Announced! Source: https://www.youtube.com/watch?v=boUrHkdugeQ





Their Post On CPU Change

We have two reasons for this:
  1. Conform with the standards of Subcapital weaponary (lower DPS, higher tracking guns have lower CPU/PWG requirements).
  2. Help out the Avatar with CPU usage a little.

The changes would be as follows:

  • Quad Mega Pulse Laser I : 72 (-28)
  • Modulated Compact Quad Mega Pulse Laser : 65 (-25)
  • Anode Scoped Quad Mega Pulse Laser : 72 (-28)
  • Afocal Precise Quad Mega Pulse Laser : 72 (-28)
  • Modal Enduring Quad Mega Pulse Laser : 72 (-28)
  • Quad Mega Pulse Laser II : 80 (-30)
  • Dark Blood Quad Mega Pulse Laser : 65 (-25)
  • True Sansha Quad Mega Pulse Laser : 65 (-25)
  • Triple Neutron Blaster Cannon I : 95 (-20)
  • Regulated Compact Triple Neutron Blaster Cannon : 85 (-18)
  • Modal Enduring Triple Neutron Blaster Cannon : 95 (-20)
  • Limited Precise Triple Neutron Blaster Cannon : 95 (-20)
  • Anode Scoped Triple Neutron Blaster Cannon : 95 (-20)
  • Triple Neutron Blaster Cannon II : 104 (-22)
  • Shadow Serpentis Triple Neutron Blaster Cannon : 85 (-18)
  • Quad 800mm Repeating Cannon I : 50 (-20)
  • Compact Carbine Quad 800mm Repeating Cannon : 45 (-18)
  • Scout Scoped Quad 800mm Repeating Cannon : 50 (-20)
  • Ample Gallium Quad 800mm Repeating Cannon : 50 (-20)
  • Prototype Precise Quad 800mm Repeating Cannon : 50 (-20)
  • Quad 800mm Repeating Cannon II : 54 (-23)
  • Domination Quad 800mm Repeating Cannon : 45 (-18)


We're still looking at Rapid Torpedo Launchers.

We look forward to your feedback!

Friday, 15 July 2016

Thursday, 14 April 2016

EVE Online Game Bug Update - Citadel In An Asteroid Belt

Here is a video of me ratting some NPC's in the asteroid belt with my Citadel.



That was Bug 2 I found. Going off to find some more.

Wednesday, 13 April 2016

EVE Online Game Bug - Able To Farm Rats In My Citadel?

Found this bug today and made a recording of it. After my Citadel Anchors tomorrow I will be able to farm rats. Here's the Video.




I'll make an update tomorrow on how it went.

Friday, 18 March 2016

Building The New Citadel On The Test Server

Today they just released the new Citadels on the test sever and are coming soon to EVE.

I made a video for anchoring and when it is done I will make a video on setting it up.





Have a good one and see you tonight with the Images of the day.

Thursday, 17 March 2016

Browsing New Citadel Stuff In The Market

I logged onto Singularity today and noticed they added all the new Citadels and equipment to the market. Can not buy them yet, but they will be soon.

I made a video for the people on the EVE Online forums in case they have not seen the new stuff. Video is of me browsing the market and showing everything I noticed.




See you soon with the images of the day.

Wednesday, 9 March 2016

The Citadel Project Update 03/09/2016

Run Cycle For Jean Grey

Update For my EVE Online forum posting.

Playing a lot of EVE Online as well as other things, but managed to build a run cycle for my character Jean Grey. I also did a couple other small things and will show it Friday or Saturday when I get some more done. Near the end of the video it shows from the front.




I want to try to make the arms not so stiff. I will build a few more different cycles soon, so I have some basic moves to work off of when creating some videos soon.